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'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''Greetings Traveler,
warm welcome from the Wild Life team!
As the world of Wild Life grows and becomes more complex, we are lucky to find more and more professionals from the film and games industry who are just as excited about this game and its development. Our work-experience is rooted in many projects including games like Overwatch, Kill Zone, Battleforge, The Division or Crysis and movies like Disney’s Junglebook, Wonderwoman, The Revenant and Passengers. With that much knowledge and passion for great content in this growing team we just know that this journey is only getting more exciting and will lead us to a great game...
Project Roadmap for the Vertical Slice:
A vertical slice is like a cross-section of the game, perhaps 10 to 30 minutes, that is representative of what the final game will look, sound and play like: a bit of everything to a high standard. The vertical slice is an industry-wide practice in large scale game projects.
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In a world very different from ours life was relatively peaceful between the tribal people in touch with the lush nature around them and the creatures roaming the woods and vast landscapes. The balance shifted when foreigners from different worlds worlds discovered the unspoiled environment and its inhabitants. Rogue criminals and vagabonds came to seek fortune and make a living by hunting and killing the majestic creatures and searching for rare, precious materials. Not only criminals developed an interest for the world, noble scholars started studying the world. They document and research the creatures and tribal people looking for ancient relics, witnesses to the times that were.
Become the heroine Maya - strong, beautiful and able to call upon her wings, her tribal heritage - in this gripping Adult Action-RPG. Roam the world from fertile forests to dry and sun-soaked deserts, spread your wings and cut through the skies of a world torn by greed and vanity. Find your own way to ensure your survival and embrace the possibilities of fighting and sex.
Maya’s story is just the beginning. As development continues there will be more characters of different factions for you to experience. For example you could also take the role of Max, a young troublemaker from the poor regions of an industrial world, still looking for his place in life, who joined the raiders in a call for adventure. Fighting and surviving for purpose and meaning on this wild uncharted planet.
The potential is endless, so stay tuned.
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Latest Builds (state 02.08.2019 -dd-mm-yyy)
Latest Release BuildsPublic:https://www.patreon.com/posts/28857929
5$:https://www.patreon.com/posts/28857908
10$:https://www.patreon.com/posts/28857875
Testing Build
25$(Latest test version): https://www.patreon.com/posts/28496071
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The strongest elements of the game are the exploration of this untamed world and surviving its dangers. Interaction with all its inhabitants, building up sexual relationships with npcs and uncovering the story for the main character.
USP
- Appealing mix of stylized character design and advanced semi-realistic graphics and beautiful landscapes
- Unique merge of fantasy and sci-fi setting in an adult rpg with an engaging story and extensive adult content
- Constant expansion of content by including new playable characters and storylines in frequent add-on packs.
Key Features
- Simple gameplay that still feels rich and immersive
- Detailed sexual interactions and relationships between player character and npcs
- Large and versatile and beautifully designed open world with plenty of secrets to uncover
- Combat RPG and survival elements merge nicely into an engaging game experience
- Visual quality that is unmatched by any game in this genre
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If you are a Members-tier or higher patron and are interested in getting your name in the credits of the game, please see this post: https://www.patreon.com/posts/members-tier-225302...
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Here is an overview of our awesome Team which consists of the following people:
Fulltime in-house employees:
- Steve (Project Lead / Art / Tech / Founder) - Since the beginning
- Guuii (CEO / Founder) - Since the beginning
- Sergio (CFO / Art) - Since early 2018
- Space Leprechaun (CTO / Code) - Since mid 2017
- Toast (Project Manager - Scrum) - Since early 2019
- Icch_howw (Code) - Since mid 2018
- Niyon (Code / Design) - Since early 2019
- Bübchensaft (VFX) - Since mid 2018
- 31er (Design) - Since late 2018
- Bruckoli (Art Lead) - Since early 2019
- Hector! (Art Generalist) - Since early 2019
- Svenni (Animation) - Since early 2019
Externals:
- GoldenWolf (Code Consulting)
- Mike (Design / Story / AI Consulting)
- Niilo (Story Writer)
- ForgiveMySynths (Audio Engineer)
- Epicon (Trailer / Video Production)
- Puppetmaster (Animation Support)
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